Game catalog
Current definitions, recipes and field notes, organized across all 14 sections.
Controls & settings
Shared controls, native/browser differences, settings, tutorial and current release information.
25 ENTRIESFactions & society
Factions & Society reference, practical requirements and field notes.
10 ENTRIESShips & hulls
All 21 implemented hulls with current Experimental attributes, affinities and complete manufacturing bills.
21 ENTRIESModules & combat
53 manufactured modules, the Rookie Cannon, current combat formulas, NPC roles and reference fits.
59 ENTRIESAmmunition
Ammunition reference, practical requirements and field notes.
12 ENTRIESItems & resources
31 legacy inventory goods, 76 industry materials, ore and salvage grades, with prices, batches and recipes.
117 ENTRIESIndustry & blueprints
89 equipment blueprints, 24 component designs, masters, licenses, research, gas and missing-material purchases.
12 ENTRIESEconomy & trade
Economy & Trade reference, practical requirements and field notes.
11 ENTRIESMissions & scanning
All 32 base space-site variants, C-ratings, relay flights, optional bosses, scans, contracts and live pirate lanes.
42 ENTRIESTravel & realities
Travel & Realities reference, practical requirements and field notes.
6 ENTRIESBosses & scaling
Current shared encounter budgets, named officers, reality scaling and tactical behavior.
14 ENTRIESUniverse catalog
Universe Catalog reference, practical requirements and field notes.
114 ENTRIESPlanets & bases
Planetary Operations reference, practical requirements and field notes.
35 ENTRIESCreatures & ecology
Creatures & Ecologies reference, practical requirements and field notes.
22 ENTRIES