FLOPPY SPACEWIKI / FIELD MANUAL
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6 ENTRIES

Travel & realities

Travel & Realities reference, practical requirements and field notes.

travel

Local Transit

Every hull can move between destinations inside its current system.

travel

Stellar Transit

Jump between discovered star systems with a Light-or-larger hull and a fitted Stellar-or-better Drive.

MapK / galaxy layerStarter restrictionDeparture Corvette cannot fit a Stellar Drive
travel

Galactic Transit

Travel between discovered galaxies with a Medium-or-larger hull and a fitted Galactic-or-better Drive.

MapL / universe layerMinimum hullMedium
travel

New-Reality Rift

A violent first entry into an uncatalogued reality. It consumes one core, burns ammunition, cripples the drive, damages the ship, and creates a temporary recovery haven.

HullCapital Ark / compatible capital reality hullRequired fitReality Drive + Deep Survey Array
travel

Known-Reality Return

Select a catalogued reality on the universe map to restore its recorded sector without arrival damage.

travel

Content Bands

Location controls enemy strength, resource grade, rewards, salvage, and blueprint ceilings.

StarterSolTier INear-Sol Milky Way systems