FLOPPY SPACEWIKI / FIELD MANUAL
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Reference: Experimental 0.41Menu / Back: Esc native · F8 itch
14 ENTRIES

Bosses & scaling

Current shared encounter budgets, named officers, reality scaling and tactical behavior.

boss

Escalation Boss HP Formula

NPC strength uses explicit encounter budgets by content band and reality, with role and family modifiers.

boss

Boss Projectile Damage

NPC strength uses explicit encounter budgets by content band and reality, with role and family modifiers.

reality

Current Reality Reward Formula

The current code scales selected contract, loot, and site rewards with both content band and the uncapped reality tier term.

Multiplier100% + 35% × content band + 20% × reality tier
boss

Corsair Marshal

Named officer behavior layered onto the current encounter budget.

boss

Reality I Reality Predator

A further-reality escalation predator with a protected phase and continuous flanking movement.

Reality depth1Base boss HP before family/alien effects260000.0
boss

Reality II Reality Predator

A further-reality escalation predator with a protected phase and continuous flanking movement.

Reality depth2Base boss HP before family/alien effects500000.0
boss

Reality III Reality Predator

A further-reality escalation predator with a protected phase and continuous flanking movement.

Reality depth3Base boss HP before family/alien effects900000.0
boss

Reality IV Reality Predator

A further-reality escalation predator with a protected phase and continuous flanking movement.

Reality depth4Base boss HP before family/alien effects1000000.0
boss

Reality V Reality Predator

A further-reality escalation predator with a protected phase and continuous flanking movement.

Reality depth5Base boss HP before family/alien effects1180000.0