FLOPPY SPACEWIKI / FIELD MANUAL
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Reference: Experimental 0.41Menu / Back: Esc native · F8 itch
PILOT REFERENCE

Peaceful traffic, warfare and security

Protected NPCs reject combat locks with a clear explanation. Existing attackers remain valid self-defense targets.

At a glance

Peaceful targets
Blocked by default
Open warfare
Permits rival-faction combat locks outside shared-home Sol
Sol
Shared home space remains protected from peaceful locks
Friendly fire
A manually aimed projectile can still provoke an NPC

Field notes

Hitting a peaceful vessel makes it hostile and loses faction standing. Kills carry further faction and territory consequences. Turn warfare off to clear a newly protected lock.

The current war setting is a single open-war flag, not a per-opponent diplomacy list.

Patrols, destination security and later raids/reinforcements are implemented. Immediate crime-triggered police dispatch against an offending pilot is still planned; do not rely on an instant rescue fleet.

Reference and coverage

Experimental 0.41.0-experimental.1; compiled game catalog and current gameplay source

Shared control and industry guidance covers the approved parity/fabrication update. Platform menu keys and launch/save integration remain different.