PILOT REFERENCE
Market Price Formula
Every scanned system keeps a deterministic market; stations add a spread that prevents same-station arbitrage.
At a glance
- Local index
- Clamp(100 + economy category + item variation + surplus/shortage, 42, 185)%
- Player buys
- floor(base × local% / 100 × 108%) + 1
- Station buys
- floor(base × local% / 100 × 86%)
- Navigation intel
- 3 cheapest exports + 3 strongest import demands
In practice
- Compare map intel before committing to a jump; Trade Hubs are stable, while specialized economies create the widest useful spreads.
Reference and coverage
src/game/market.c:44-118; docs/ECONOMY-CATALOG.txt:79-93
Shared control and industry guidance covers the approved parity/fabrication update. Platform menu keys and launch/save integration remain different.