EXPERIMENTAL FITTING & INTERFACE
0.39.0-experimental.10 — Clear production lessons and peaceful-ship targeting
The working fund waits for actual credits, component production follows the familiar mining route, and peaceful vessels reject combat locks.
At a glance
- Version
- 0.39.0-experimental.10
- Published
- 2026-09-09T19:22:15Z
Added
- A live checklist for the first component recipe, counting ship cargo and storage at the current station.
- A cross-release security audit and a plan for shared gameplay updates, validation and rollback.
Changed
- The working-fund target is a stable cash amount; unsold materials do not lower it.
- After funding, open Fabrication and gather the component inputs before learning masters, licenses and building.
- Existing attackers remain targetable; peaceful rival corporations require active warfare outside shared-home Sol.
Fixed
- A queued Continue rechecks the current wallet, and disappears if the money requirement is no longer met.
- The post-income lessons no longer repeat the refinery walkthrough. Existing recipe materials count immediately.
- Right-click and the target key reject peaceful vessels with an explicit explanation. Turning warfare off clears a newly protected lock.
Reference and coverage
Experimental 0.41.0-experimental.1; compiled game catalog and current gameplay source
These fitting and client-interface values describe Experimental 0.41. Browser 0.39.2 has not received the later client balance/intelligence pass.