PILOT REFERENCE
Display settings
Every listed setting is connected to a saved game preference.
Field notes
Open Escape (native) or F8 (browser), then the matching tab. Reset this page restores only this group.
Numbers and recipes
| Setting | Range or choices | Default | What it changes |
|---|---|---|---|
| Window mode | Windowed / Borderless | Windowed | Use a resizable window or borderless full screen on the current monitor. Native only. |
| Vertical sync | Off / On | Off | Synchronize presentation with the Windows desktop compositor. Native only. |
| Frame limit | Unlimited / 30 FPS / 60 FPS / 90 FPS / 120 FPS / 144 FPS / 240 FPS | 60 FPS | Limit foreground rendering to reduce heat and power use. |
| Background frame limit | 30 FPS / 60 FPS | 30 FPS | Lower rendering frequency when unfocused. Network processing continues. |
| Image scaling | Sharp / Smooth | Sharp | Smooth the rendered scene when enlarging it. Native-resolution UI text stays sharp. |
| Brightness | 70–130 | 100 | Adjust scene brightness. 100% retains the original lighting. |
| Vertical field of view | 45–85 | 55 | Widen the camera view in space and on planets. 55 degrees retains the original framing. |
| Vignette | Off / On | On | Enable or remove cinematic darkening around the edges of the scene. |
| Film grain | Off / On | On | Enable or remove animated cinematic grain. |
| Panel opacity | 70–100 | 97 | Increase informational window opacity for readability over bright scenes. |
| Frame-rate display | Off / On | Off | Show measured frame rate and frame time in the lower corner. |
Reference and coverage
Experimental 0.41.0-experimental.1; compiled game catalog and current gameplay source
Shared control and industry guidance covers the approved parity/fabrication update. Platform menu keys and launch/save integration remain different.