Your first interstellar ship
Leave Sol in a built and fitted career light hull, with a Stellar Drive and a discovered destination.
Your route
Check off steps as you play. This checklist is local to your browser.
Learn the shared controls
Start with 200 credits and empty cargo. Use E to interact, right mouse to select a rock and left mouse to mine. Escape opens native menus; itch uses F8.
Earn the working fund
Follow the tutorial mining, refining and selling route until the displayed cash goal is met while docked. The current first-project target is 3,011 credits; unsold items do not count.
Make your first component
Open Fabrication, gather the displayed inputs, acquire its master, copy a production license and build. The later lesson uses the refining skill you already learned.
Recover and earn the departure equipment
Follow the Resonant Field and career-site lessons. Acquire the listed career light-hull, weapon and Stellar Drive copies and complete their material bills; there is no free option-8 package.
Build and fit
Use U > Manufacturing, activate the career light hull in Hangar, then fit the manufactured modules. Check power and ammo. A Departure Corvette cannot fit a Stellar Drive.
Discover your route
Complete the tutorial fieldwork and scanning lessons. Resolve a system with V, choose it on K and use the stellar travel action. Read lane warnings and fit advice before taking combat detours.
Reference and coverage
Experimental 0.41.0-experimental.1; compiled game catalog and current gameplay source
Shared control and industry guidance covers the approved parity/fabrication update. Platform menu keys and launch/save integration remain different.