FLOPPY SPACEWIKI / FIELD MANUAL
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Reference: Experimental 0.41Menu / Back: Esc native · F8 itch
PILOT REFERENCE

Your first interstellar ship

Leave Sol in a built and fitted career light hull, with a Stellar Drive and a discovered destination.

Your route

Check off steps as you play. This checklist is local to your browser.

  1. Learn the shared controls

    Start with 200 credits and empty cargo. Use E to interact, right mouse to select a rock and left mouse to mine. Escape opens native menus; itch uses F8.

  2. Earn the working fund

    Follow the tutorial mining, refining and selling route until the displayed cash goal is met while docked. The current first-project target is 3,011 credits; unsold items do not count.

  3. Make your first component

    Open Fabrication, gather the displayed inputs, acquire its master, copy a production license and build. The later lesson uses the refining skill you already learned.

  4. Recover and earn the departure equipment

    Follow the Resonant Field and career-site lessons. Acquire the listed career light-hull, weapon and Stellar Drive copies and complete their material bills; there is no free option-8 package.

  5. Build and fit

    Use U > Manufacturing, activate the career light hull in Hangar, then fit the manufactured modules. Check power and ammo. A Departure Corvette cannot fit a Stellar Drive.

  6. Discover your route

    Complete the tutorial fieldwork and scanning lessons. Resolve a system with V, choose it on K and use the stellar travel action. Read lane warnings and fit advice before taking combat detours.

Reference and coverage

Experimental 0.41.0-experimental.1; compiled game catalog and current gameplay source

Shared control and industry guidance covers the approved parity/fabrication update. Platform menu keys and launch/save integration remain different.