FLOPPY SPACEWIKI / FIELD MANUAL
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Reference: Experimental 0.41Menu / Back: Esc native · F8 itch
PILOT REFERENCE

Build a fit for the job

Choose hull, modules, ammunition and defenses for the work you intend to do.

Your route

Check off steps as you play. This checklist is local to your browser.

  1. Choose a role

    Compare the 21 actual hulls by power, hold, defenses, speed and module affinities. A hauler’s tier does not turn it into a combat specialist.

  2. Respect fitting limits

    Activate the hull and fit compatible hardpoints and sizes. The total power budget matters; an owned module is not necessarily usable on the current ship.

  3. Match damage and range

    Fit weapons and their compatible ammunition. Size, tier, quality, calibration, hull affinity and mutation all matter. Check projectile reach against the intended encounter.

  4. Support the activity

    Add defense and the appropriate mining, gas, scanner, analyzer or drive modules. The strongest applicable capacity multiplier is used; duplicate modules do not simply stack.

  5. Check the result

    Review current defenses and ammo. In Experimental, scan a combat site to compare the actual fit with ordinary waves and its possible boss.

Reference and coverage

Experimental 0.41.0-experimental.1; compiled game catalog and current gameplay source

Shared control and industry guidance covers the approved parity/fabrication update. Platform menu keys and launch/save integration remain different.