FLOPPY SPACEWIKI / FIELD MANUAL
Saved 0
Reference: Experimental 0.41Menu / Back: Esc native · F8 itch
EXPERIMENTAL FITTING & INTERFACE

Meridian Courier

Light hauling hull with 112 base cargo and a Stellar drive ceiling.

At a glance

Tier
1
Faction
Meridian Logistics
Power
72
Cargo
112
Shield / armor / hull
125 / 80 / 105
Speed
10.80
Hardpoints
2 weapon, 1 launcher, 2 defense, 2 utility
Hull affinities
MISSILES +21% / CARGO +32% / ENGINE +18%
Blueprint
ID 3; catalog copy value 1,150 cr
Manufacturing fee
2,500 cr
Output per license
1
Array cycle
900 seconds before time research

Field notes

The larger hold is the main advantage. Cargo and propulsion modules support transport; capacity does not make the ship a combat capital.

These are unmodified hull attributes. Calibration, fitted modules, hull affinities, resistances, condition and mutations change the flown ship.

Materials are counted in cargo and storage at the current station. The bill includes advanced industry inputs. Material research reduces eligible industry lines; the in-game review shows the final researched quantities. Catalog copy value is a reference value, not a promise of local availability or a player sell order.

Numbers and recipes

Base manufacturing bill — before research
MaterialQuantity
Salvage8
Refined Alloy24
Electronics10
Ship Modules6
Raw Ore24
Reference and coverage

Experimental 0.41.0-experimental.1; compiled game catalog and current gameplay source

These fitting and client-interface values describe Experimental 0.41. Browser 0.39.2 has not received the later client balance/intelligence pass.