Causality Armor
Improves armor capacity.
At a glance
- Slot / size
- Defense / Capital
- Tier
- 6
- Faction
- Independent
- Power
- 132
- Quality
- 226%
- Primary multiplier before hull affinity
- 5.091×
- Blueprint
- ID 56; catalog copy value 2,280 cr
- Manufacturing fee
- 450,000 cr
- Output per license
- 1
- Array cycle
- 28,800 seconds before time research
Field notes
Size, hardpoint type and remaining power determine whether the module fits. A matching hull affinity strengthens the compatible module.
For capacity, engine, scanner and salvage effects, the strongest applicable module is used; installing two does not simply add both multipliers.
30% armor resistance. Resistance caps and recovery delays still apply.
Materials are counted in cargo and storage at the current station. The bill includes advanced industry inputs. Material research reduces eligible industry lines; the in-game review shows the final researched quantities. Catalog copy value is a reference value, not a promise of local availability or a player sell order.
Numbers and recipes
| Material | Quantity |
|---|---|
| Refined Alloy | 900 |
| Electronics | 360 |
| Construction Composite | 40 |
| Reactor Isotopes | 30 |
| Quantum Processors | 12 |
| Antimatter Catalysts | 5 |
| Reality Salvage | 100 |
| Exotic Ore | 300 |
| Volten Compound | 96 |
| Synchronized Power Manifold | 14 |
| Synchronized Weapon Coupler | 7 |
Reference and coverage
Experimental 0.41.0-experimental.1; compiled game catalog and current gameplay source
These fitting and client-interface values describe Experimental 0.41. Browser 0.39.2 has not received the later client balance/intelligence pass.